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Stobak

91 Game Reviews

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Great game! both difficult and fun. Its nice that you add a consequence for too many clicks, as most of these kind of games don't. Great job!

Pretty satisfying game. I would suggest cranking up the difficulty a bit, or at least reducing your ammo. You can basically just keep firing until you get past the level. nice job!

Cute, but the difficulty is a bit much. I like the polished graphics, and the music fits well.. But again, its so hard that you quickly lose interest.

This could use a lot of improvement. You need to add sprites for a landing, tricks, jumps, etc. The jump button doesnt make you jump..it simply makes you rotate forward..And rotating is almost useless in itself, as you can land on your side and continue anyway. The grabbing rails function is a bit forced, the score system make little sense, and the hills and slopes are completely off. .

Nice retro platformer! very reminiscent of Donkey Kong :D
I have a few suggestions...
1. While i'm not totally against the idea of dying if you fall from a high place, it would be nice if it wasn't so extreme. I fell from a place that was just barely above what I could jump normally and died..
2. Please remove the rapid jump using the space bar. There would be times I only meant to jump once, but had accidentally held the spacebar..Therefore, I would jump to my death accidentally.
3. It would be nice to also tweak the physics a bit, so that you could move in midair.
4. The continue option seems a bit redundant, as you start from the same level you left off, regardless of how many deaths you incurred.

Other than these, the game is a nice platformer that will appeal to many old-skool gamers, like myself : ) Good Job!

You definitely get points for effort. however, the lack of sound effects make this a bore pretty quickly. Also, some of the upgrades dont seem to increase by much. I increased my speed and attack multiple times with little noticeable difference. The enemies are cake to avoid..You can basically just outrun everything and shoot behind you until you progress to the next level. Check this out for inspiration http://www.youtube.com/watch?v=y-_qla ywKBs

I got a score of 6,000!! on hard mode! :D

I'm glad your taking peoples suggestions to heart. I do think I see where the problem is. People enjoy playing games where there is some kind of reward system. I made it all the way to level 12, but didn't feel I was being rewarded.. The background stayed the same, the sounds stayed the same, and there was no music. All of that equals "Boring". Try adding louder, high quality, sound effects. It would be awesome to see some special effects also ( Like confetti, balloons, sparks, explosions..etc). Maybe you could add a bonus multiplier, or give extra points for hard words..just some suggestions. Again, your game works perfectly..All you need now is some bright lights and noise! : ) Typing doesn't have to be boring. Just think outside the box.

I look forward to your future submissions.

Overall, this plays like a pretty solid tower defense game. I do have some suggestions though. Some of the menu options don't seem to disappear on their own when you click on something else (e.g. I click on one tower to upgrade and click on another tower to upgrade, but both the menus are still open). I followed the instructions and still could not figure out how to sell my towers. The concept of using gold, corn, and money is okay..but was it necessary? And finally, The graphics could use a huge face-lift. Everything is pretty grainy and the colors look washed out.

Good game overall! I look forward to seeing some improvements. :)

Pretty sweet! perfect balance of powerups and enemy strength.. The dual weapons are a bit overpowered though.. I found it pretty easy to cut through everything quickly, and had almost no need for spells. Great game!

Great game! the ammunition and weapons are nicely balanced and force you to find the most efficient way to complete the level. excellent job!

so i thought what id do is pretend i was one of those deaf mutes......

Age 88, Male

Designer/ Animator/

some place at some time..

Joined on 3/30/08

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