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Stobak

91 Game Reviews

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i made it to level 3!

effing rats trying to take my effing cheese..ill blow there effing heads off..
sorry.. good game. i like the fact that the little shits ran from the gun shots..
you would think that a rat would think twice before going for a lump of cheese surrounded by rat blood and guts.....but then again. rats dont think.

good job!

urbanmonk responds:

Thanks for your comments. XD

YEah, rats are stupid! Don't even know why they haven't gone extinct!
That's why I made this game, to support the Humans VS. Rats effort.

Thanks for your support comrade!

very nice idea

ill admit i wasnt expecting much.. but you definately delivered. the distractions and thwarting were a very good concept and inovation.
the only complaint i have is the length ( could have been longer).
great job!

this has good potential

and you have a really fresh concept.
just a couple things:
the music was pretty upbeat and kept this alive, but the game was too slow paced.
it took way to long for this to get challenging.
a change of scenery would be nice also.

good job overall

agitatedferret responds:

Im going to take your advice to heart and speed the game up a little. Edit: Just sped up the pacing. The game gets more challenging nearly twice as quickly now.

I love poker

but alot of the games seem to dissapoint.
this was one of the best simulations ive ever played. nice plot, nice atmosphere, nice concecpt.. nicely done!

Very solid

though i didnt care for the music, overall the game has a lot of potential. I played and beat the entire thing.
just a few things:
Try adding powerups for your weapons.
the missile shield was pretty useless, since the missiles were so ridiculously slow.
maybe add some more levels as well. and try developing a little more plot.
overall, nice job

a nice concept

but the execution could use some work. I understand the idea of reversing the controls on the rocket, but it made it insanely difficult. a better idea would have been to keep the controls simple (eg. . press up to go up, and down to go down, etc.) and to have some kind of device you could aim, using your mouse, and use that to point and shoot at the asteroids. then you could balance the difficulty by adding more obstacles and a time limit per level.

nice try overall..

HUNtalented responds:

Hm... I was trying to make a game, that is like no one in the world. If I changed the control, and the game type into a Shoot 'Em up, it would be like any other space shooting game. But thanks for the comment.
P.S.: Sorry if my English $uck$! :D

so frustrating!!

ill give you points for addicting me to this. but its incredibly difficult.
here are some suggestions:

maybe you could keep the passages wide enough, but compensate by adding a time limit? and maybe you could earn medals, or awards, for beating certain times?

those are just a few.

otherwise. great job!

MasterMeCash responds:

thx .... but if i make a time limit, everyone will cheat (well, everyone who can ^^)

so i thought what id do is pretend i was one of those deaf mutes......

Age 89, Male

Designer/ Animator/

some place at some time..

Joined on 3/30/08

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